Update 1.0.30- "Depths of Winter"

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It's time to discuss the new update for Call of Dragons. New heroes, warpet, artifact, and map!

Depths of Winter Features:

1) A biting frost has descended upon the region of Aurion, smothering crops and plant life. Experience epic warfare in an all-new map based on the land of Belleron.

2) New Season Talents:

-Mass Warfare: Players can create Infantry and Cavalry Army Groups and invite other Lords to join them and fight shoulder to shoulder.

-Field Morale: Players can select one of their own Legions to grant buffs to both their own Legions and Alliance Legions surrounding them.

3) Brand-new Season Policies, allowing you to formulate your own unique strategy.

2. Paramount Championship is here!

1) Share in the Glory: Players will represent their entire server in the fight, and every member of the first- and second-place winners' servers will receive glorious rewards!

2) Championship Predictions: Make predictions on the winning player and the server that they will come from to win amazing rewards!

See the event page for more information. This event will be launched on certain servers first.

3. Festival of Revival event series!

Each year, to celebrate the revival of the Elven Queen and express their gratitude, the sons and daughters of Ffynon hold the Festival of Revival. Take part in this 7-day series of amazing events to win exclusive Avatar Frames and Nameplates, and other incredible rewards!

1) Revival Ball Machine: A ball machine made just for this occasion! Take part to win decorative items with a festive touch.

2) Festival of Fortitude: Log in daily for 7 days of great rewards!

3) Alliance Quiz: Join your Alliance teammates on the path to knowledge! 4) Treasure Hunt: Collect Treasure Map Fragments to uncover the legendary "Lord of all Treasures"!

5) Chance Encounters: Strange and wondrous things await you in your travels across the land!

6) Great Heights: Amid countless trials, surpass your boundaries! Ascend to glory and become a living legend!

4. A Smoother Route to Prosperity

1) New Heroes:

-Added the Legendary Hero Danfel (Infantry, PvP, Tank), available from the Lucky Spin and Wheel of Destiny events.

-Added the Legendary Hero Mogro (Infantry, Garrison, Skill), available from the Wheel of Destiny and Strongest Lord events.

-Added the Epic Heroes Naernin (Infantry, Gathering, Skill) and Tarra

(Overall, Gathering, Support). Can be summoned from the Heroes page and obtained from Gold and Silver Chests.

2) New Artifact:

-Added the Legendary Artifact Shield of Sturdiness (Infantry, PvP, Control), available from the Forge of Light and Riches of the Forest events.

3) New War Pet:

-Added the War Pet Moonbear, which can be captured in the field.

5. An Even Richer Combat Experience

1) New Season Combat Features:

These features will be added at the end of the Season for servers who are already midway through the Season, while Pre-War servers will be able to see them immediately following the update:

-Alliance Siege Bastions: Players can build Alliance Siege Bastions to expand their Alliance's territory and attack other Alliance Buildings, and can deploy their Legions to garrison them.

-Ossuary: Legions that die will be recorded in the Ossuary, and a proportion of them will be revived. Deaths that occur in combat outside of the Season map or between the end of one Season and the beginning of another are not included.

-Faster Infantry rally and garrison combat: Increased speed of battle for Infantry during rally and garrison melee combat. Though this will not

change the result of combat or the number of wounded units, the proportion of damage for both sides will be increased, reducing the amount of attrition required. Other unit types will not be affected by this change.

2) Improved Alliance Siege Bastions:

-You cannot continue to build, upgrade, or repair Alliance Buildings while they are under attack from Alliance Siege Bastions.

-Improved display of garrison information for Alliance Siege Bastions. You can now see the garrison's total unit count and corresponding unit types. 3) Shortened the contestation phase when occupying a Behemoth Lair for the first time from 4 hours to 1 hour, allowing you to more quickly access Behemoth Elite Raids.

4) You can now spend Gems to purchase additional challenge attempts beyond the 3 daily attempts in Tournament of Champions. Due to the

increase in available daily attempts, we have changed corresponding score

values for each Class.

Previously:

Stone I/II/III: 1000/1010/1020

Bronze I/II/III: 1030/1040/1050

Silver I/II/III: 1060/1090/1120

Gold I/II/III: 1150/1200/1250

Diamond I/II/III: 1300/1400/1500

Legendary: 1500+

Now:

Stone I/II/III: 1000/1040/1080

Bronze I/II/III: 1130/1210/1300

Silver I/II/III: 1400/1500/1600

Gold I/II/III: 1750/1900/2050

Diamond I/II/III: 2200/2350/2500

Legendary: 2500+

6) You can now pass through Semi-Protected Passes owned by either your Alliance or by your Warband without your Alliance needing to occupy a Behemoth Lair in the same Region.

6. An Improved Alliance System

1) Changed certain Alliance member limit bonuses.

-Changed bonuses provided by Alliance Towers in Home Realms.

Previously: Every 10 Alliance Towers built increases member limit by 1. 

Now: Every 5 Alliance Towers built increases member limit by 1. 

-Changed bonuses provided by Behemoths in Home Realms. 

Thunder Roc: Increases member limit by 1 (previously 3). 

Necrogiant: Increases member limit by 4 (previously 3).

Flame Dragon: Increases member limit by 15 (previously 8).

-Removed bonuses provided by Alliance Core Fortresses and Alliance Towers in Season of Strife. In future, Alliance member limits will not be reduced after Season of Strife ends.

These changes will take effect immediately following the update. Alliance member limits will be changed accordingly.

2) Changed Alliance Siege Tower attack range. Alliance Siege Towers can no longer attack Cities outside of their current Region.

3) Fixed an issue where players could gain over 20,000 Member Points per day for building Alliance Buildings in certain circumstances.

4) Players can now view individual cooldown times for the Alliance Skill "Vitality Boost".

7. A Smoother Route to Prosperity

1) Improved the user experience for the Exchange House. When new items on sale are refreshed, players can more easily obtain updated information. 2) Exchange House purchase limits are now defined by the level of your Bazaar. The purchase limit at Level 25 will be the same as the current purchase limit.

3) Improved Auto-Gather feature:

-When your Gathering Legions are attacked, triggering the Talent "Leeway" and returning them to the City, their auto-gathering operation will end.

-Each auto-gathering operation can complete a maximum of 50 gathering tasks. The minimum unit count limit will be removed.

8. Other Improvements

1) Added stories for new Heroes Danfel, Mogro, Naernin, and Tarra. You can now initiate Dialogues with them in your City, and obtain their emojis by increasing their Trust Level.

2) The High King can now revoke approval for migration applications. 3) The High King will now see a red dot notification on the management screen when new migration applications have been received.

4) Improved display for the Token Exchange Store. When selecting Tokens, you will now see the number of Hero Seals you will receive in exchange. 5) Fixed an issue in Roots of War where rally and garrison Legion Capacity was erroneously doubled in Season 1.

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